The Concert Hall

User Interfaces / Modifications => Savok's UI (VERT) => Topic started by: Savok on January 05, 2012, 09:34:26 PM

Title: Vert UI [10/28/14)
Post by: Savok on January 05, 2012, 09:34:26 PM
This is a repost of my UI at EQInterface, you can find the link to my profile (for the UI and any extras) here (http://www.eqinterface.com/list.php?skinnerid=21502).
Title: Re: Vert UI available @ EQInterface.com
Post by: Zunnoab on January 12, 2012, 06:04:23 PM
Thank you!
Title: Re: Vert UI available @ EQInterface.com
Post by: squeege on February 28, 2012, 10:21:29 PM
Going to update for patch tomorrow?
Title: Re: Vert UI available @ EQInterface.com
Post by: Wyntyr on February 29, 2012, 09:49:50 AM
Tons of changes to the UI on Test server.
Title: Re: Vert UI available @ EQInterface.com
Post by: Jerus on February 29, 2012, 10:15:40 AM
Aye very many internal changes.  I think only visable change is to the map (adding more features) rest i think is stuff we wouldn't necissarily see.

And are you back Savok? I saw you pop in on savok but was talking to one of your guildies and i guess they haven't seen you around.  F2P soon!
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on February 29, 2012, 11:28:47 AM
Test is updated on EQInterface.com. I'll fix all the button changes I didn't do when they first introduced new button templates a few years ago when i get to it.

Basically the UI is ready to use but I can't test it 100% until I go f2p in March (different setups for f2p players (no shared bank, money etc - all need placeholders rather than blank space ). I am around in sw.bards because someone bought me a 30 day card to make sure it worked.

Expect an upload on March 16 - probably close to servers up time and expect several updates as the day/week goes.
Title: Re: Vert UI available @ EQInterface.com
Post by: Wyntyr on February 29, 2012, 01:08:20 PM
hmm, I downloaded the file linked in the first post for Test, created a new folder and extracted the contents and it still gives the default UI.
http://savok.ueuo.com/vert/test/verttest.zip
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on February 29, 2012, 02:22:16 PM
I just tested this again and it works. Did you remove the EQUI_MapViewWindow.xml? Also if you use any of the live add ons they may not work yet until i update them.
Title: Re: Vert UI available @ EQInterface.com
Post by: Wyntyr on February 29, 2012, 02:38:43 PM
MY STUPID ERROR.
Sorry, apparently I created a new EQ instance on my PC when we switched to the new launcher and I've been putting the new files into the wrong folders. I put the new files in the correct location and everything works.

Sorry  :-[


Title: Re: Vert UI available @ EQInterface.com
Post by: Zunnoab on March 01, 2012, 02:51:20 PM
I know it doesn't add anything to the discussion but thanks again for keeping up with this. Whereas so many UIs will probably break you're already prepared once again!
Title: Re: Vert UI available @ EQInterface.com
Post by: Darrkin Skies on March 02, 2012, 12:32:42 AM
the majority of issues peopel will have with crashing is the Animations file. they totally screwed the damn thing up like you wouldn't beleive.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on March 02, 2012, 10:40:23 PM
I know it doesn't add anything to the discussion but thanks again for keeping up with this. Whereas so many UIs will probably break you're already prepared once again!

Well I need something for f2p right?
Title: Re: Vert UI available @ EQInterface.com
Post by: Wyntyr on March 09, 2012, 05:55:50 AM
Broke again on Test
Title: Re: Vert UI available @ EQInterface.com
Post by: Darrkin Skies on March 09, 2012, 05:35:14 PM
They did more "editing" of stupid stuff, and in doing so broke quite a few of the already fixed UI's agian.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on March 11, 2012, 11:44:09 AM
I'll take a look later, thanks.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on March 11, 2012, 12:05:18 PM
Updated, you can grab it from EQInterface or from the link above.
Title: Re: Vert UI available @ EQInterface.com
Post by: Wyntyr on March 13, 2012, 03:51:37 PM
Thanks, Just letting you know they patched again today and it's broke again :(

At this point it might be best to just wait till Friday so you don't have to maintain 2 versions. :)
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on March 15, 2012, 09:16:14 AM
Updated for F2P (Live and Test), it should work without issues but let me know if there are.

03/15/12: Updated for 'Free To Play'. Make sure you remove your EQUI_MapViewWindow.xml file from previous installs (or install in a new folder)
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on March 15, 2012, 10:24:40 AM
Hmm I screwed up Test zip, anyone still have a copy or can zip one up for me?
Title: Re: Vert UI available @ EQInterface.com
Post by: Wyntyr on March 15, 2012, 10:52:36 AM
Test version works perfectly now! Thanks again.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on March 15, 2012, 12:24:01 PM
Thanks for sending me the files. I went a head and fixed the Map Window for Live and Test and am uploading again now.
Title: Re: Vert UI available @ EQInterface.com
Post by: Jerus on March 16, 2012, 10:50:57 AM
hotbar 1, it seems to no longer have the weapons and such that it did previously =(.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on March 16, 2012, 11:31:40 AM
hotbar 1, it seems to no longer have the weapons and such that it did previously =(.

Go to the EQInterface link and download the optional Hotbar 1 with extras buttons.
Title: Re: Vert UI available @ EQInterface.com
Post by: Jerus on March 16, 2012, 11:36:45 AM
yeah i found it just forgot to post here =) Thanks again man, looks great as always. (that 10s of default ui was terrible!)
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on March 22, 2012, 11:21:54 AM
[Live] - 03/22/12: Removed expire column from Merchant window.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on April 05, 2012, 12:05:51 AM
Working on Test changes atm.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on April 05, 2012, 12:26:11 AM
OK Test is updated.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on April 10, 2012, 11:27:01 PM
Live should be uploaded around the time the servers come up tomorrow or just before.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on April 11, 2012, 09:44:37 AM
[Live] - 04/10/12: Updated help button on several windows.
Title: Re: Vert UI available @ EQInterface.com
Post by: Zunnoab on April 11, 2012, 06:43:09 PM
Thanks again! :)
Title: Re: Vert UI available @ EQInterface.com
Post by: dicky7 on April 13, 2012, 01:05:15 AM
Thankyou Sav for keeping  the UI updated
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on April 20, 2012, 10:55:28 AM
[Live] - 04/20/12: Updated bank to hold 60 slot containers.
[Test] - 04/20/12: Updated bank to hold 60 slot containers.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on April 22, 2012, 10:50:25 PM
[Live] - 04/22/12: Fixed an issue with bank bags loosing slots when many bags are opened at once.
[Test] - 04/22/12: Fixed an issue with bank bags loosing slots when many bags are opened at once.
Title: Re: Vert UI available @ EQInterface.com
Post by: Savok on May 09, 2012, 10:31:57 AM
[Live] - 05/09/12: Fixed the scrollbars in the Item Display window. Fixed the erroneous text labels in the Buff Window.
[Test] - 05/09/12: Fixed the scrollbars in the Item Display window. Fixed the erroneous text labels in the Buff Window.
Title: Re: Vert UI available @ EQInterface.com
Post by: Tubben on July 17, 2012, 07:26:08 AM
Hello !

Is there an way that you add an optional :

6 player window, with 3 / 3 horizontal and 2 / 2 / 2 horizontal ?

Araxx

Title: Re: Vert UI [08/12/12)
Post by: Savok on August 12, 2012, 08:22:10 PM
08/12/12: Updated for augmentation changes. Removed some old xml files that were causing combine issues, I suggest you check all versions of files (or make a new UI folder).
Title: Re: Vert UI [08/15/12)
Post by: Savok on August 15, 2012, 07:51:52 AM
[Live] - 08/15/12: Updated for augmentation changes. Removed some old xml files that were causing combine issues, I suggest you check all versions of files (or make a new UI folder).

Changed - Item Display. Removed - Container xml
Title: Re: Vert UI [08/17/12)
Post by: Savok on August 17, 2012, 01:54:06 PM
08/17/12: Updated Container and Animation files.
Title: Re: Vert UI [09/13/12)
Post by: Savok on September 13, 2012, 05:25:02 PM
[Test] - 09/13/12: Updated Animations.xml.
Title: Re: Vert UI [09/19/12)
Post by: Savok on September 19, 2012, 09:29:35 AM
[Live] - 09/19/12: Updated Animation file.
Title: Re: Vert UI [09/26/12)
Post by: Savok on September 26, 2012, 01:03:50 PM
[Live] - 09/26/12: Updated Animation file.
Title: Re: Vert UI [09/26/12)
Post by: Wyntyr on October 03, 2012, 03:01:05 PM
UI on Test appears to be broke.
Title: Re: Vert UI [09/26/12)
Post by: Savok on October 04, 2012, 06:41:49 PM
UI on Test appears to be broke.

I'll fix it tonight.
Title: Re: Vert UI [10/04/12)
Post by: Savok on October 04, 2012, 06:53:53 PM
[Test] - 10/04/12: Updated Animations.xml.
Title: Re: Vert UI [10/04/12)
Post by: Wyntyr on October 04, 2012, 09:32:08 PM
Working like a charm, thanks again Savok
Title: Re: Vert UI [10/08/12)
Post by: Savok on October 08, 2012, 12:47:58 AM
[Test] - 10/08/12: Updated Inventory window.
Title: Re: Vert UI [10/16/12)
Post by: Savok on October 16, 2012, 01:06:42 PM
[Live] - 10/16/12: Updated Inventory window.
Title: Re: Vert UI [11/07/12)
Post by: Savok on November 07, 2012, 09:41:25 AM
[All] - 11/07/12: Removed Bazaar Search window. Updated animations and Merchant windows. Either manually remove the EQUI_BazaarSearchWnd.xml file from your UI folder or install this update as new and run the /loadskin command.
Title: Re: Vert UI [11/21/12)
Post by: Savok on November 21, 2012, 03:53:25 PM
[Test] - 11/21/12: Updated for the RoF changes on test. Please make sure you install this update in a fresh folder as some old xml files have been removed.
Title: Re: Vert UI [11/28/12)
Post by: Savok on November 28, 2012, 09:43:57 AM
[Live] - 11/28/12: Updated for the RoF changes on live. Please make sure you install this update in a fresh folder as some old xml files have been removed.
Title: Re: Vert UI [11/28/12)
Post by: Zunnoab on November 28, 2012, 06:39:44 PM
Many thanks once again!
Title: Re: Vert UI [11/28/12)
Post by: Savok on November 29, 2012, 07:54:49 AM
I need to fix the 5 player group window today due to some missed gauge positioning on one of the group members. If you have this issue you can use the 6 player window until I fix it later today.
Title: Re: Vert UI [11/29/12)
Post by: Savok on November 29, 2012, 04:02:37 PM
11/29/12: Fixed a gauge issue with a group member in the group window.
Title: Re: Vert UI [11/29/12)
Post by: Murdertrain on December 02, 2012, 04:57:54 PM
Anyone know why I see on vendor lists the tabs being incorrectly labeled? For example Qty is shown as Lvl, Qty is Plat, the Plat coin is really Gold and so on. They all seem to be shifted by one. Its only an annoyance but I'm going to have to look at it a lot while tradeskilling.
Title: Re: Vert UI [11/29/12)
Post by: Savok on December 03, 2012, 12:46:50 AM
Anyone know why I see on vendor lists the tabs being incorrectly labeled? For example Qty is shown as Lvl, Qty is Plat, the Plat coin is really Gold and so on. They all seem to be shifted by one. Its only an annoyance but I'm going to have to look at it a lot while tradeskilling.

I had it fixed but never copied it from beta. Fixed now though, along with some of the map buttons.

12/03/12: Fixed some issues with the Merchant and Map windows.
Title: Re: Vert UI [12/03/12)
Post by: Murdertrain on December 04, 2012, 05:54:21 PM
Works great thanks again. Didn't expect such a quick fix.
Title: Re: Vert UI [12/03/12)
Post by: Wyntyr on December 07, 2012, 05:40:26 AM
Broke again on Test
Title: Re: Vert UI [12/03/12)
Post by: Savok on December 07, 2012, 09:30:45 AM
[Test] - 12/07/12: Updated Item and Animation files.
Title: Re: Vert UI [12/07/12)
Post by: Wyntyr on December 07, 2012, 02:35:26 PM
Perfect, thanks again Savok.
Title: Re: Vert UI [12/07/12)
Post by: Tlail on December 12, 2012, 10:46:35 AM
Hi Folks !

Seems they did some last minute changes ..... i get :

[Wed Dec 12 16:31:58 2012] [Line:14902 Source:UIFiles\RoF_121212\EQUI_Animations.xml] End tag doesn't equal start tag <Frames> </>

Baba

Tlail
Title: Re: Vert UI [12/12/12)
Post by: Savok on December 12, 2012, 02:03:11 PM
12/12/12: Updated Animations and Item Display windows.
Title: Re: Vert UI [12/12/12)
Post by: Tlail on December 12, 2012, 02:13:35 PM
Hi Savok !

Thank for the quick fix.

Baba

Tlail
Title: Re: Vert UI [12/12/12)
Post by: Savok on January 09, 2013, 06:47:11 PM
Will fix Test tonight.
Title: Re: Vert UI [01/09/13)
Post by: Savok on January 09, 2013, 08:44:11 PM
[Test] - 01/09/13: Added Kronos and Gold time remaining to Inventory Window.
Title: Re: Vert UI [01/16/13)
Post by: Savok on January 16, 2013, 11:56:01 AM
[Live] - 01/16/13: Added Kronos and Gold time remaining to Inventory Window.
Title: Re: Vert UI [01/16/13)
Post by: jarsh92 on January 16, 2013, 12:43:43 PM
Thanks for the update Savok. 

Have one issue though, the window selector dissappeared.  (alt+w) and when you try to toggle it, it toggles a very small merc window.
Title: Re: Vert UI [01/16/13)
Post by: Savok on January 16, 2013, 05:35:33 PM
I'm guessing I added the merc window by accident. Just delete the EQUI_SelectorWindow.xml file and it will go back to default.
Title: Re: Vert UI [01/16/13)
Post by: jarsh92 on January 17, 2013, 07:24:50 PM
Will give that a try.  I didn't even think about checking that. 

Thanks!
Title: Re: Vert UI [01/16/13)
Post by: Murdertrain on February 24, 2013, 05:17:18 PM
I'm getting lots of crashes trying to right click myself to set group roles. Is this the UI or EQ?
Title: Re: Vert UI [01/16/13)
Post by: Savok on February 24, 2013, 06:25:52 PM
Sorry I'm not anyplace near EQ at the moment. Anyone else having issues?
Title: Re: Vert UI [03/13/13)
Post by: Savok on March 13, 2013, 01:52:27 PM
[All] - 03/13/13: Added Sent column to Merchant Window.
Title: Re: Vert UI [04/14/13)
Post by: Savok on April 14, 2013, 12:16:48 AM
04/14/13: Changed dragitems to dds format, added code for select windows to use the close on esc value as default (can be set to whatever you prefer in-game with right click context menu). Added show merc and pet buttons in track window. Added flashing green and orange SC button update.
Title: Re: Vert UI [04/17/13)
Post by: Savok on April 17, 2013, 09:28:48 AM
[Live] - 04/17/13: Changed dragitems to dds format, added code for select windows to use the close on esc value as default (can be set to whatever you prefer in-game with right click context menu). Added show merc and pet buttons in track window. Added flashing green and orange SC button update.
Title: Re: Vert UI [05/14/13)
Post by: Savok on May 13, 2013, 11:24:39 PM
[All] - 05/14/13: Added Timer column to Combat Window.
Title: Re: Vert UI [05/14/13)
Post by: Savok on June 13, 2013, 08:12:35 AM
Test should be working without an update but I'm away from my PC to check. They added more dragitems but my Animations file should cover that, let me know if it doesn't.
Title: Re: Vert UI [08/21/13)
Post by: Savok on August 22, 2013, 11:42:19 PM
[Live] - 08/13/13: Updated Itemdisplay Window.
Title: Re: Vert UI [08/21/13)
Post by: Murdertrain on August 23, 2013, 10:47:47 PM
Thanks for all the work you do on this UI.
Title: Re: Vert UI [08/21/13)
Post by: Savok on October 02, 2013, 10:51:08 AM
The UI is ready for Live, uploading it to Test now.
Title: Re: Vert UI [10/02/13)
Post by: Savok on October 02, 2013, 11:15:01 AM
[Test] - 10/02/13: Updated for CotF release.
Title: Re: Vert UI [10/08/13)
Post by: Savok on October 08, 2013, 12:31:47 AM
[Live] - 10/08/13: Updated for CotF release.
Title: Re: Vert UI [10/08/13)
Post by: Zunnoab on October 08, 2013, 04:41:38 AM
Many thanks!
Title: Re: Vert UI [10/08/13)
Post by: Savok on October 08, 2013, 10:57:34 PM
[All] - 10/08/13: Fixed an issue where the 2nd shared bank slot wasn't showing correctly.
Title: Re: Vert UI [10/08/13)
Post by: Savok on December 07, 2013, 08:00:21 AM
I'll fix the UI later today guys.
Title: Re: Vert UI [10/08/13)
Post by: Pemolwen on December 07, 2013, 10:26:53 AM
thanks Savok!
Title: Re: Vert UI [10/08/13)
Post by: Savok on December 08, 2013, 11:20:23 AM
Well I tested it on live and test and it works correctly without making changes.
Title: Re: Vert UI [02/15/14)
Post by: Savok on February 15, 2014, 09:40:43 AM
[Test] - 02/15/14: Updated for Animation file changes.
Title: Re: Vert UI [02/19/14)
Post by: Savok on February 19, 2014, 08:42:54 AM
[Live] - 02/19/14: Updated for Animation file changes. Updated 6 player group window.
Title: Re: Vert UI [02/20/14)
Post by: Savok on February 20, 2014, 10:53:05 PM
[All] - 02/20/14: Fixed missing CotF Icon in Achievement window.
Title: Re: Vert UI [03/06/14)
Post by: Savok on March 06, 2014, 11:01:36 AM
[Test] - 03/06/14: Added Upgrade button to Inventory window.
Title: Re: Vert UI [03/12/14)
Post by: Savok on March 12, 2014, 10:34:41 AM
[Live] - 03/12/14: Added Upgrade button to Inventory window.
Title: Re: Vert UI [03/12/14)
Post by: Zunnoab on October 28, 2014, 08:27:38 PM
Once again thanks a ton for keeping your UI up to date. It's very appreciated.  I still remember the first time I used it, farming items for cultural armor in Depths of Darkhollow and wondering how I'd adjust to a new UI after I gave up trying to personally maintain my old one.
Title: Re: Vert UI [10/28/14)
Post by: Pemolwen on March 26, 2015, 07:04:06 PM
Is Savok still around?
Title: Re: Vert UI [10/28/14)
Post by: Zunnoab on March 27, 2015, 02:38:19 AM
Thank you as always! I try not to take it for granted.  It's very appreciated.

Is Savok still around?
He updated it. Check out the EQ Interface link:
http://www.eqinterface.com/list.php?skinnerid=21502
Title: Re: Vert UI [10/28/14)
Post by: Tutmir on March 27, 2015, 05:42:48 PM
Awesome, I can't imagine having to rebuild my entire UI again without this. Thanks Savok!